Hey, in a few minutes I'll drop the hotfix up on the Patreon.
7.6.1 Hotfix
Additions
- Full animations for Siren, Cockatrice, and Chickadee x Fbreeder are now in-game
- A couple new events should now start popping up once you've got sufficient affection with Margo that begin the quest-line that will lead to getting Alita in patch 7.7
- Shortcuts:
- You can compare your two selected monsters' stats in the breeding menu by holding the C key
Bug Fixes/Minor Changes
- The Scrollbar on the breeding menu should update correctly now when using the mousewheel
- Updated the Item Quantity Box
- Added green bar on the XP bar to show how much XP the monster will get from breeding
- You can now see how close each stat is to leveling up from the small bar
- Stored hearts text now changes color based on how close to heart overflow your monster is: it turns orange when the current usable hearts the monster has will cause it to have a heart overflow next day, and it turns yellow when it will happen in two days
- Monsters in other menus should no longer disappear when you choose to have monsters without usable hearts hidden
Known Issues
- There may be some weird game behavior when monsters with disabled traits are obtained
- The tutorial displays some of the old UI
- The colors on some animations are incorrect as they have yet to be overhauled
Also, we're still on track to have the assistant system ready for 7.7 (worst-case scenario it will be lacking some polish, but at the moment the menu is in-game and working along with the ability to assign monsters to be bred each day in our dev version).
And expect the new public release to be up on Monday.
Breeding Season is the unholy combination of a farming sim and a sex game. Breed a variety of sexy monsters together for sale to adventurous clients. Featuring Catgirls, Dickwolves, Harpies; you name it. Currently in early alpha.
Saturday, June 18, 2016
Friday, June 10, 2016
Programming Update
Hey, this is just a short update to let you guys know what's up: due to the animation issues with the harpies Vanilly ended up having to reanimate some of their loops, but we intend to have the hotfix up next week. Sub should ideally also have the neo harpy x fbreeder animation ready for the hotfix so you'll get that as well! I've also done some more bugfixes/added a few more QoL features to the breeding menu, including a bar showing you the XP the monster will get from breeding (like on the old one) and a hotkey you can hold to bring up both selected monsters' stats side-by-side for comparison.
Fleet's nearly done with the Ranch Assistant menu, after which I'll get to finishing up the system and getting the Alita quest-line in-game. I've been having fun writing it since it includes some cute Ellenor and Cordelia interactions.
Fleet's nearly done with the Ranch Assistant menu, after which I'll get to finishing up the system and getting the Alita quest-line in-game. I've been having fun writing it since it includes some cute Ellenor and Cordelia interactions.
Thursday, June 2, 2016
Alpha Build 7.6 for Patrons
The update will be going up in the Patreon Creations section in a couple hours. Unfortunately due to some last minute issues with the new harpy animations two of them only display the first loop currently (feral cockatiel and feral harpy); we intend to hotfix this ASAP. The rest of them should be working just fine, though.
The sorting system is finally in! You have a number of criteria to sort by, and you can even move your monsters into custom tabs as you choose. Let me know right away if there's any major bugs with the system. There will be a hotfix ideally within the next week to address any issues that pop up. We also made a large number of optimizations on the breeding menu that should make it go a lot faster and hopefully be easier to use.
I've also added more to the Delilah/Ferris storyline that starts by getting enough affection with Margo. The newest scenes start with visiting Delilah in the church, and progress as you gain affection with both her and Ferris (and visit the church and guild).
7.6 Patch Notes
Additions
- New animations! Fbreeder x Harpy, Fbreeder x Futa Harpy, Fbreeder x Cockatiel, Fbreeder x Budgie, Fbreeder x Cockatrice, Fbreeder x Siren (the last two have loop issues, will be hotfixed ASAP)
- Added 3 more loops to the Kay beach animation
- All new sorting system with customizable tabs: you can now move and reorder monsters between tabs by opening the sorting tab in the breeding menu and then dragging and dropping. You can also set a list of criteria to sort monsters by for each tab. (UI graphics placeholder atm)
- More storyline has been added with Delilah/Ferris, progress it by gaining affection with Margo, Delilah, and Ferris and visiting the Guild and Church
- New Shortcuts:
- The number keys will switch between different tabs in the breeding menu
- If you hold ctrl while selecting a monster in the breeding menu, it will automatically select both that monster and its last breeding partner
- If you hold shift while selecting a monster in the breeding menu, it will select the monster without closing the tab (in case you want to hover over the traits, etc)
Bug Fixes/Minor Changes
- We've made a number of changes to hopefully make the breeding menu a lot faster/less laggy
- The exit x should show up on the Kay animation now
- Fixed a bug affecting monsters that develop a preference for futas
- Margo loses affection when you ask her about her boobs now (seriously, how tasteless of you)
- Preg chance and energy cost will now update when you hover over a monster in the breeding menu
- Fixed issue preventing you from completing the Kaliba event with the new inventory menu
- Fixed skin color issue with Kittenboys and Budgies, but unfortunately this fix will not apply to the colors of monsters from previous saves
- Moved the breeder to the top of the breeding list rather than the bottom by default
Known Issues
- There may be some weird game behavior when monsters with disabled traits are obtained
- The tutorial displays some of the old UI
- The colors on some animations are incorrect as they have yet to overhauled
The sorting system is finally in! You have a number of criteria to sort by, and you can even move your monsters into custom tabs as you choose. Let me know right away if there's any major bugs with the system. There will be a hotfix ideally within the next week to address any issues that pop up. We also made a large number of optimizations on the breeding menu that should make it go a lot faster and hopefully be easier to use.
I've also added more to the Delilah/Ferris storyline that starts by getting enough affection with Margo. The newest scenes start with visiting Delilah in the church, and progress as you gain affection with both her and Ferris (and visit the church and guild).
7.6 Patch Notes
Additions
- New animations! Fbreeder x Harpy, Fbreeder x Futa Harpy, Fbreeder x Cockatiel, Fbreeder x Budgie, Fbreeder x Cockatrice, Fbreeder x Siren (the last two have loop issues, will be hotfixed ASAP)
- Added 3 more loops to the Kay beach animation
- All new sorting system with customizable tabs: you can now move and reorder monsters between tabs by opening the sorting tab in the breeding menu and then dragging and dropping. You can also set a list of criteria to sort monsters by for each tab. (UI graphics placeholder atm)
- More storyline has been added with Delilah/Ferris, progress it by gaining affection with Margo, Delilah, and Ferris and visiting the Guild and Church
- New Shortcuts:
- The number keys will switch between different tabs in the breeding menu
- If you hold ctrl while selecting a monster in the breeding menu, it will automatically select both that monster and its last breeding partner
- If you hold shift while selecting a monster in the breeding menu, it will select the monster without closing the tab (in case you want to hover over the traits, etc)
Bug Fixes/Minor Changes
- We've made a number of changes to hopefully make the breeding menu a lot faster/less laggy
- The exit x should show up on the Kay animation now
- Fixed a bug affecting monsters that develop a preference for futas
- Margo loses affection when you ask her about her boobs now (seriously, how tasteless of you)
- Preg chance and energy cost will now update when you hover over a monster in the breeding menu
- Fixed issue preventing you from completing the Kaliba event with the new inventory menu
- Fixed skin color issue with Kittenboys and Budgies, but unfortunately this fix will not apply to the colors of monsters from previous saves
- Moved the breeder to the top of the breeding list rather than the bottom by default
Known Issues
- There may be some weird game behavior when monsters with disabled traits are obtained
- The tutorial displays some of the old UI
- The colors on some animations are incorrect as they have yet to overhauled
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