Monday, February 8, 2016

Monday Art Update

Hi everyone, last week was finishing prepping all Cat monster animations x Fbreeder, finalizing all monster colors, and preparing wolf monster x fbreeder poses for next month.




Friday, February 5, 2016

Friday code update! woo!

Hey everybody, Fleet here!

Hbomb is bedridden with sickness so now its up to me to update you guys!

SO we've started to tackle all the bugs involved with last update, and theres quite a few, and at least some of them were actually directly my fault. It seems like i grabbed the wrong files when externalizing idles, resulting in the resurgence of things like kittengirls not having mouths, my bad, sorry, ill be sorting all those out and we'll probably have a hotfix at some point this month with those fixes. But hey, brightside is these bugs are WAY easier to deal with now that we've split up the flash to allow me and Hbomb to work on things simultaneously MUCH easier, and also not have to waste as much time letting flash chug through opening/saving things.

Apart from that I've been making small changes to the colorpicker to make finishing the feral's colors easier for Spurple and Vanilly, and also I'm working on making another tool to work with the palettes to allow us to reorder the palettes a bit easier than digging through raw JSON notation.

Also started laying the ground work for a special Valentines'y event!





Aaaaaaaand boom, 11:20 PM Friday night my time, woo!

Tuesday, February 2, 2016

Alpha Build 7.2 for Patrons

Hey guys, I'll be putting up alpha build 7.2 on the patreon in a few minutes here; this is a very small update content-wise since it's following the hotfix and is primarily for the purpose of testing out our new set-up where animations are now in their own separate swfs. All of this month was more or less dedicated to animation prep work (you can see all the new poses we've been pumping out below), and you'll start to see these new animations in the game starting next update.

Just make sure you keep the BreedingSeason7.2.exe or .swf in the same folder as the "media" folder. Let me know if this makes game performance better (or worse) for you, and we'll likely be hunting down bugs and hotfixing over the next couple of weeks.

7.2 Patch Notes

Additions
- Colors have been added for tigirl, tiguy, and primogem
- Animations have now been split into separate .swfs, this will help significantly in adding in more animations later and ideally increase performance; please let us know any issues
- Animations will not progress until you click the arrows now, so you can view different loops as long as you like

Bug Fixes / Balance
- Summoning sickness has been reduced to two days
- Minor bug fixes

Known Issues
- There may be some weird game behavior when monsters with disabled traits are obtained
- There's some small cosmetic issues on the new ferals, and some ferals lack color variants or have unfinished colors
- Pen silhouettes for some monsters are currently incorrect and show up as base monsters instead
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Colors are incorrect in a number of pens and animations

I'll also be bumping up the public release up to 7.1

This weeks art update.

  Greetings everybody, hope you're all having a wonderful new year, 
S-Purple here and here's some of the scenes the team has been working on over the past week-




 While  taking care of  F.Breeder animations we've also been working on  other sketches on the side such as holiday events 






Tuesday, January 26, 2016

Hotfix 7.1.1

Here's the 7.1.1 patch notes. This is a small hotfix in the interim before 7.2, which will come later on February 1st.

7.1.1 Patch Notes

Additions
- The Yuelia Winter Solstice event (with minigame and sex scenes) is now in game! It starts on 12/22.

Bug Fixes / Balance
- Futa Demoness should now work correctly
- The feral demon in slot 5 should show up correctly now
- Various visual fixes on: feral catguy faces, feral dickwolf leg/eye, feral elf mouth, feral holstaurus hair+facecolors, regular catgirl hair, futa holstaurus' penis, catgirlxbreeder squarts
- The gallery is less dumb

Known Issues
- There's some weirdness with monsters with the Feral trait when you have Feral disabled
- There's some small cosmetic issues on the new ferals, and some ferals lack color variants or have unfinished colors
- Pen silhouettes for some monsters are currently incorrect and show up as base monsters instead
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Colors are incorrect in a number of pens and animations

Totally Monday Art Update

Hi everyone!

Last week has been nothing but preparing variants for animating, animating itself, and preparing new poses for next month.



 

 Also Breeder's parents...?

Friday, January 22, 2016

Friday Programming Update

Hey guys. Small delay on the 7.1.1 hotfix; we plan to be dropping it by Tuesday at the latest. This will be in addition to the 7.2 update that will we drop on the 1st of February. 7.1.1 will include the complete Yuelia winter solstice event (complete with minigame), as well as more color variations for the new feral monsters and various bug fixes.

In 7.2 we'll be splitting up the swf into multiple files (you'll still play the game by opening just the main swf or exe, but it will load the animations from external files). This might introduce a few bugs to begin with, but it will help us significantly in expanding the game to ultimately have all the animations we're planning.

I've also made significant progress on the breeding menu sorting system, and hopefully it'll be largely functional in 7.2. Stay tuned for a post on the ranch assistant system as well.