Sunday, August 24, 2014

Alpha Build 5.2 for Patrons, 5.0.1 Public Release, and Schoolgirls Love Tentacles!

This update happens to contain a couple of very special guest characters; Aitako and Wiggles from Schoolgirls Love Tentacles! Delicious Orange contacted me a looong time ago looking to see if we were interested in having them as a cameo, and of course we accepted. He even whipped up the script for the events (and the super awesome sex scene). If you're unfamiliar, SLT is a rather risque crowd-funded card game centered around the loving relationships between schoolgirls and their affectionate tentacle monster partners. You can check out the tumblr here: http://schoolgirlslovetentacles.tumblr.com/. Of course, along with Aitako showing up in Breeding Season, there's a good chance you guys will be getting to see Roxie show up in SLT in the future!

Anyway, since you guys have been waiting long enough, here are the 5.2 patch notes:

Additions
- Aitako and Wiggles from SLT make a special appearance in a couple of new beach-based events, including a rather huge sex scene! And yes, we do plan on giving the scene some art and animations in the future.
- A handful of new small events that take place at the beach, including a new one with Kay
- Demon x Holstaurus Animation, with a close-up scene!
- Stallion x Holstaurus Animation
- A couple of neat new special event consumables; absolutely cannot guarantee that they're not crazy imbalanced, but hopefuly they're at least interesting
- Updated dialog portraits including Margo, Roxie, the Marquis, and the Marchioness

Bug Fixes

- You can click through the victory screen, in order to continue playing right away after you beat the game(the song keeps playing, but you can mute it)
- Fixed holstaurus/futaurus animation color/variation issues
- Cleaned up the female elf x stallion and female elf x demon animations a little
- The game should no longer be haunted by phantom nipples when you have a newborn futaurus
- There should be less invisible junk blocking you from clicking monster silhouettes in the pens
- Outlines now work correctly in the Holstaurus/Stallion pens
- Breed/harvest count and feed count should be able to display larger numbers now

I'll also have 5.0.1 up for the public in the next 20 minutes here.

Wednesday, August 20, 2014

Welcome Fleet to the Team!

My mind is just completely blown by the fact that the Breeding Season Patreon has now managed to reach $20k/month! If you had told me that we would reach this point when I first started this project there is no way that I would ever have believed you, but here we are and it is all due to you guys and your extreme generosity! You guys rock, and the amount of support you've shown us is awe-inspiring; more than ever I want to fulfill every last bit of potential that Breeding Season has and make it into the game that you guys deserve!

On a related note, I want to welcome Fleet onto the Breeding Season team! Fleet is the first dedicated Flash developer we're adding to the team, and along with aiding in the art asset import/set-up process he'll be helping me tidy up the messy, messy code-base to make our ability to deliver content way more efficient. Fleet will help us fix one of the biggest bottlenecks we've been struggling with, and over the next month or two I foresee a very big increase in the amount of content we put out!

I also wanted to let you guys know that we're currently talking to two very talented artist/animators who are interested in contributing to the project; I won't name any names until things are all worked out, but I will say that there's a good chance you might be familiar with some of their work already.

Also, since I'm sure you guys are dying to know by now: I'm planning on releasing the next update late on the 23rd. There's a chance that will spill over to early on the 24th, but I'm trying to prevent that. Sorry about having the updates squished together at the end this month. I'll be putting up 5.2 for patrons and releasing 5.0.1 to the public.

5.2 will be relatively small: expect a couple of animations, an event or two, and some bug fixes/cleaning up of earlier animations (futauruses will definitely be fixed up). We have much bigger things planned for 5.3, at the very least you'll see Seraphs in-game and a few new animations, beyond that it's a little early to say but we have some things we've been working on that should be going in within the next few updates.

Finally, I thought I'd leave you with some new art from S:
This is Inquisitor Darkholme. Some particularly devious Inquisitors have made names for themselves by seducing unwitting victims into attempting to violate Imperial mandates of chastity and decency, and then betraying and arresting them when they fall for their traps. Darkholme is the undisputed master of this style.

 To monsters, not having sex is akin to starvation. As such, the idea that there're humans who aren't having sex or are even entirely celibate is a matter of great concern to certain compassionate monsters. Out of pity for these poor humans, a band of demonic monsters have formed a charitable organization known as the "Fuck the Humans Foundation" based around bringing sex to humans in need. Unfortunately, for some reason people seem to keep getting the wrong idea about their noble mission.

By the way: the one on the left is a Semen Demon.

Merrith is the loyal butler (butt-ler?) of the Marquis and Marchioness. She's actually one of the oldest elves alive, and has served the Marquis' line for generations upon generations. She is rather uptight and a bit stuck in the "old ways" of the elves, but she takes great pride in her ability to serve.


And, finally, here's a peek at a scene that I know a lot of you are looking forward to:

Monday, August 11, 2014

Hotfix 5.1.1

Alright, the harpy animation is very much still a WIP, but I'm going to go ahead and just push this hotfix out now since you guys've been waiting long enough for it and I want to get that stables bug fix into your hands. Also because I'd like to sleep. It should be up on Patreon within the next half hour.

This hotfix includes the Harpies with their new look and variations and a WIP idle animation (planning on toning it down and redoing the wing animation), as well as the fix for the stables problem. Wasn't able to get to the other major bugs, but I'll try to make sure as many big ones are wiped out for the next alpha build.

Saturday, August 9, 2014

Tiny Status Update

Hey all, sorry the harpy hotfix is running a little late. It should be out by the end of tomorrow night. The 5.1.1 hotfix will have the new harpies with all their variations and a fix for the stables bug, and maybe a few more small fixes and additions that I can squeeze in. I'm still chasing after that event freezing bug.

Also, I'm putting together a big survey so that I can get some formal feedback about what you guys would like to see in the game and generally find out more about you guys. Yes, you will be able to vote on what new monsters you'd like to see, and you'll be able to write-in any that I don't have on the list. The voting website is still in our plans, but I thought I would do this in the mean-time to get a bit more immediate feedback. I know a lot of you have been clamoring for a more rigorous poll.

Tuesday, August 5, 2014

All Moved In!

Hey all, just wanted to let you know that I'm all moved into to my awesome new apartment and finally set up to get back to work! I've been writing a few bits of dialog/events for some characters that I hope you guys will like.

I'll slap together the completed 5.1 patch notes tomorrow, and I plan to have a hotfix out by Saturday that should get the new Harpies working.

S has been putting together the art for the Seraphs as well (as always, try to guess the references :P):

I have no set date for the mid-month update yet, but you guys will be getting two updates this month.

I also wanted to give you guys a peek at the new official Breeding Season Office! There's enough room at my new place to dedicate this space entirely to BS :P. This is where I'll be working from now on (check out my ghetto computer case).



Exciting!

And, while I was taking pictures, here's one for any of you who have ever wondered what H-Bomb looks like:


Ladies?

Friday, August 1, 2014

Status Update!

Hello everybody!
S-Purple here,


Currently H-bomb is moving back to his hometown so he wont be availeable for a few days, hence why I'll be the one keeping you informed of whats happenin with art rehaul process and upcoming new features!

Here's an idea H-bomb greenlit which might be coming in the near future

Replacement for "Herp Derp" trait now titled "Gremlin" , a trait reserved for monsters who didnt came out quiet right on the human world end of their transformation. 

They are mischievous , mostly useless creatures that are created as result of mixing between closely related monsters, of course I used a magical macguffin chart because there’s no actual genetics but MAGIC in Breedin Season- basically the mix of close relatives results in the corruption of offsprings transformation post its creation in the monster world, it infuses with the Void, the black sea of nothingness that is a the dimension between human and monster world, it retains its selected species but comes out entirely warped into amplified caricature of itself. 


Gremlins cannot be fed or bred due to their zany nature, their stats are all 0 , but they can be however harvested for a useless Gremlin Ink consumable which when used -lowers stats. 
Gremlin collecting will be one of the keys to unlock Ogre Princess, as Ogre is also an archetype of Gremlin species, taken in entirely different direction. 



And as for something you've all been waiting for, here's the neoteeny designs for the DIckwolf, Catgirl and Holstaurus, they may change in the future!

And for desert here are the clothed sprites of Lily and Kala, naked versions of town NPC's are pending!


That's it for now lads!