Thursday, March 24, 2016

Art Update



Submissions for composers are still open, from instrumental to vaporwave, we need someone to create a variety of themes! Break out your mayonnaise jars and macaroni, we're also looking for a Sound Designer! All those interested in the contract position should email us their portfolio at beanbagroomstudios@gmail.com! We'll be closing submissions on April 30th.

And here's some UI interface concepts we've been working on to streamline the breeding experience as well as improve it visually-













Tuesday, March 22, 2016

Hotfix 7.3.1

Hey, putting up hotfix 7.3.1 for patrons in a few a moments. This is a small hotfix, but it addresses the last of the save issues and lets you enjoy the new intro. Sorry for the dearth of programming updates lately; we've had our attention stolen away by some challenges in designing the revamped UI and with website development. I'll be excited to show the new UI changes we're coming up with soon!

I'll have to ask you guys to stay patient in regards to the next public release: still making sure we can get that to work correctly with the split swfs.

Also, decided to keep the .exe and .swf versions separate this time, as that appeared to be a bit confusing for some folks, and in addition switched to using .zip rather than .rar as that's a bit more universal.

Hotfix 7.3.1

Additions
- New intro! Added a little bit of spice to the beginning of the game, as you get to see the breeder traveling to the ranch for the first time!

Bug Fixes / Balance
- Should finally have all of the save issues hunted down and handled. Please let me know if any remain.

Known Issues
- There may be some weird game behavior when monsters with disabled traits are obtained
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Colors are incorrect in a number of pens and animations
- No tutorial yet (but soon! thanks choco!)

Monday, March 14, 2016

Art Update and Composers Wanted

This month while vanilly woks on the dickwolf scenes the team has been working on variety of UI and miscellaneous concept artwork such as world building .
New T4 pens




New Intro elements
1


 The NPCs and variety of other elements of the upcoming elven storyline.
Part of our Cougar X Crossover promotion animaion




Lily x Ferris storyline related animation 



Do you like making music? Awesome! The Breeding Season team is looking for someone just like you! We're hoping to fill the game with ambiance and some sweet tunes. From Instrumental to vaporwave, we need someone who can create a variety of themes. All those interested in the contract position should email us their portfolio at beanbagroomstudios@gmail.com!


Saturday, March 5, 2016

Programming Update

Hey guys, still working to correct save issues for people using the installer, should have a fix for that up soon. There will also possibly be a small hotfix next week with some additional bug fixes, small animation fixes, etc.

This month we're planning on starting some overhauling of the UI (including a finish to the sorting system), so please recommend any ways that you'd like to see the layout of the UI updated. The ranch assistant system will also be implemented this month, though likely not in its complete form.

As a small aside, Fleet's working on adding the intro stills we had made, which will just serve as a little intro showing the breeder making it to the ranch in the beginning of the game.

Wednesday, March 2, 2016

Alpha Build 7.3 for Patrons

Update 2: Uploading a second fix, should fix more save issues. Let me know if issues continue to pop up.

Update: Issues with loading saves should be fixed now. If you were getting a white screen, try re-downloading now. Let me know immediately if any problems remain. Sincere apologies for letting that one slip by: Fleet has been instructed to take me out behind the shed and shoot me if I ever upload a release without testing an old save on it first again.

Hey guys! Alpha Build 7.3 is going up on Patreon in a few minutes. This will include our first batch of new breeding animations! In addition, we added a new minigame to the Amadour event (in a style you might recognize if you play a lot of flash sex games :P) as well as made it available for the female breeder as well.

The beginnings of the ranch assistant system are already laid out, but until we get the UI in place it won't be available in-game. Expect it to be available in 7.4, though likely the ranch assistants will be limited at first as we'll be expanding upon them and the system as we introduce more storylines involving the characters.

7.3 Patch Notes

Additions
- New Breeding Animations: Fbreeder x Catguy, Fbreeder x Tiguy, Fbreeder x Futa Catgirl, Fbreeder x Catboy, Fbreeder x Kittengirl
- New NPC Animations: Fbreeder x Amadour, Amadour MnF parody minigame (addition to the Valentine's day scene)
- You can now choose to have animations auto-play, as well as choose to hide bulging in sex animations (disabling bulging doesn't work with holsxstallion atm)
- Ranch Assistant system back-end has been added, but it won't be available in-game until 7.4

Bug Fixes / Balance
- Good news for people who hate words! The hate words option now works correctly, courtesy of Fleet, who hates words
- You can now see Blitzkrieg during the Yuelia event
- Fixed how Kala shows up in the request menu
- Fixed issues with some events due to animation loading problems
- Fixed a number of small animation issues

Known Issues
- There may be some weird game behavior when monsters with disabled traits are obtained
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Colors are incorrect in a number of pens and animations
- No tutorial yet (but soon! thanks choco!)

As for the public release, expect it some time next week, as we'll have to do some testing regarding setting up a browser version with the split swfs.