Thursday, March 12, 2015

Progress Update

Hey guys; I've got a wedding rehearsal dinner to go to tomorrow so I'm not going to be streaming at the normal times. If I can manage it I'll stream early in the morning like around 8 or 9 am, if not then I'll be streaming after 10 pm tomorrow.

The next release will be at some point on Saturday. It'll be something of a grab-bag; the futanari trait will be back in the game, gremlins will be implemented, it will be possible to buy and sell consumables, the guild services system should work, and there'll be a new catgirl x stallion animation. There will also be an assortment of small bugfixes and quality of life additions as well.

By the way, the new dialog portraits that S and Vanilly have been making are looking really awesome too. We're planning on having all of the dialog portraits have animation in the style of Amadour as well. Here's an animation test for Kay (converting it to gif made the colors a little off, she's not quite this pink in-game, but you get the idea :P):

Also, I thought I would give you all a sneak peak at a new character; this shady back-alley consumable dealer will sell you illegal consumables that you can't find in shops if you visit the right place at the right time, but it's a risky proposition as you never know exactly what you're going to get. You have to watch your back around this mysterious criminal:


15 comments:

  1. I don't care what everyone else says, I love the game and can't wait for it to progress further. Keep up the work guys.

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  2. Kay looks awesome H-bomb I'll try and join the live stream later see you there.

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  3. I laughed at the Kay in disguise.

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    1. What are you talking about? That can't be Kay. Kay doesn't wear glasses OR wear a mustache!

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    2. Kay? All I see if Dick Tracy.

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  4. Awesome to hear about the progress (esp the futa add-in, woohoo!!)! Thanks for putting in the hard work, its seems its starting to snowball. Really neat that you all are streaming now too. The project seems to be really 'turning the corner', from an outside perspective, though we can surely admit you've done most of the legwork behind the scenes over the last few months with the codebase. TLDR; Thanks, exciting news!

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  5. It's all finally coming together! :D I can't wait!

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  6. Oh goddess above I love Kay! I love how you seem to have gotten things chugging along now, and I can't wait to play. So best luck to you and co.

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  7. Looking forward to the gremlims and consumables working again. Any idea when the ferals will be implemented? (Don't worry, I won't hold you to it but would love to know if it's sooner rather than later?) Keep it up, guys.

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  8. I'm still waiting for OLD features to work with NEW stat mechanics.
    I still have no clue WHY it got "messed up" to begin with.

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  10. If Hbomb is a groomsman, I don't see how he's going to get anything done today. Even just going to a wedding involved enough to have a rehearsal dinner isn't likely to finish until late.

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