Wednesday, March 19, 2014

Status Update

Hey all. Sad to say that I haven't had as much time as I'd like to work on BS the last couple of weeks due to grad school preparation stuff, but S-Purple has been cranking out the updated UI and it looks great, and he's even started to move onto the new character sprites, which means I've been able to get started on new animations (as an aside, I'm still the one making the animations, though S-Purple will be involved in designing the poses and intermediate sprites, etc).

Since I'm remaking the animations from scratch, I'm taking this opportunity to redesign the animation set-up a little bit to allow "cookie-cutter" poses which will fill in the gaps for pairings that I haven't gotten to make custom animations for yet. This way every pairing will at least have an animation (though, until I update the pairing with a custom animation they might be a tad samey/boring).

I plan on posting at least a sneak peak at what the new animations will look like by next week.

As for the next update, I'm going to shoot for the 30th. Expect an updated UI and a more fleshed out event system. If (if) we're lucky, you might also see a couple new monster models and animations, and an updated save system. I know it's been a long time since I've made an update with a lot of new gameplay-impacting stuff, so I'm going to try to focus on that.

Also, in addition to Dwolla I've been looking into Patreon. We're actually fine under their TOS. Possibly we might go with Patreon for a few months just to get a way to donate up and running and get the game into a more solid state before rolling out the membership/voting system as planned. I'll keep looking into it.

9 comments:

  1. Good to hear! Looking more in-depth with just the 4.2 bs, just having the core animation basics for all variants will make the game much more interesting in the next update. Here's a link to a video that may give you some more ideas about Patreon.
    http://www.youtube.com/watch?v=VmJX4zljODw

    Good luck in your search for fund hosting!

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  2. Thanks for keeping us updated!

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  3. Out of curiosity Harista are you still planning on making the development blogs members only? I say this because maybe having the developers blog open to all will help allay peoples worries about lack of updates. Also it will enable people to see what is being worked on and entice them into becoming members for you.

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    1. Yeah, I think I decided against having a private blog, and will instead have all blog postings be public.

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  4. "If (if) we're lucky, you might also see a couple new monster models . . . "

    Many wouldn't consider that lucky. For a great many, that is going to be the point they stop playing the game.

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    1. that is a bit sad if you ask me though understandable but they should at least give it a try for awhile before they stop playing the game to see if they can get use to it first.

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  5. If one does not find the new art attractive, that's all there is to it. Why play a porn game that doesn't arouse you?

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  6. Where to begin... I like the concept.... the art and sex scenes could use some work... just a little here and there... The stupid bill that comes due every month is a bit annoying... lets see what else. While I appreciate the time scale for the game... might want to trim that down a hair or two... or have a character stamina bar as well... Perhaps have a female counterpart to all monster types... have a monster hunting option...(but I think that's in the works or should be.as for why play the game... if it doesn't arouse you... there are some aspects of this game that I don't find as appealing as others... but overall it's a solid playable game... that while some parts might not be appealing it all goes together well.... (i'll keep an eye on this blog for a while if you need crazy idea's say so... I'm just rambling here...

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  7. please make an option for the old art and keep making new additions to the old art

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