Monday, April 27, 2015
Hey, been a while since I did a blog post so I just wanted to make a tiny progress update. Next release will be on May 1st. This will not be super large or content-laden as a lot of the things going into 6.1 are just things laying the groundwork for the next wave of systems and fleshing out the gameplay/story (as I know a lot of people have been looking forward to that). There will be some new traits, consumable effects have been fleshed out a bit more, and the groundwork for the building upgrade and alchemy systems will be in-place. Also, nearly all of the old events will finally be ported over. There will be one or two new animations as well.