Worked on the Preferences, Status Effects, and Traits. Will need to do more work on the Animation customization as I move into starting to work on the UI (just barely got started on it). With the new set up it's now possible to have new rooms for your ranch buildings to house more of a type of monster, though I still need to set up the system for buying them. At first additional pen rooms will just look identical to the first, but we may end up making them unique eventually.
Haven't touched the dialog system yet but I'm looking forward to it, as I have some changes designed that will allow dialog and choices to be a bit more dynamic depending on the player's situation. Nothing too fancy, but at least enough to make options where you're doing a "skill check" with one of your monsters more interesting.