Alright, so this month is a fairly big month for the game; I'm in the process of a massive rewrite of nearly the entire code-base in order to update the game to what will be its "pre-beta" build (we'll still call it alpha, though). If all goes well, the next version release is going to feature entirely new stats and mechanics, as well as rework a lot of fundamental systems of the game. It's the culmination of a lot of feedback I've been taking over the months and designs we've been putting together, and once it's done it'll push the game a lot closer to its beta state. I can't say for sure the entire rewrite will be finished this month; much of it may pour into next month along with a UI overhaul where we're going to do to try to address a lot of the lingering issues with the UI and generally make controlling the game more intuitive and less frustrating.
I can tell you that once this new build is finished that you'll be able to try out the new stat system, play as a male breeder (though, male breeder events and animations will still be limited), and enjoy, finally, saves that will transfer between different releases. We're also looking at possibly increasing the size of the intended game resolution to 960x720 instead of 800x600: it should help make the game and UI less cramped while still allowing it to be easily played in a browser.
I've been planning out all the fine details of this next build all month so far. I like to write on big sheets of newsprint so I can spread it out over a lot of space and look at everything at once, so my office floor looks like it's covered with the scrawlings of a mad-man :P:
The rebuild is going to take time and there won't be workable builds inbetween recoding, so both updates will be pushed pretty close to the end of the month this month. I may just combine them into one big update if necessary right at the end of the month, if you guys are alright with that.
To be clear, there will definitely at least be one update this month, even if I can't finish the new build this month. The update will be an incomplete but still playable version of the new build and some stuff may be broken if that's the case, but I'll at least put up something that you guys can screw around with and see the progress.
By the way, I haven't shown you guys any of the things S has been working on in a while, so I'll repost some of his awesome new stuff:
Oh, and lastly
(if anyone has any extra Smash Bros 3DS demo codes send one to HartistaPipebomb@gmail.com and I will be eternally grateful :P)