Monday, April 29, 2013
Alpha Build 3.4
HOTFIX 4: 3.4.4
- Should fix the issue where traits were not being correctly recognized by clients.
(LESS) NINJA HOTFIX 3: 3.4.3
- Hopefully fixed trait unlocks via clients. Let me know if it works correctly.
NINJA HOTFIX 2: 3.4.2
- Altered how store monsters were generated to hopefully make clients less trivial. Also upped the cost for the ranch upgrades.
NINJA HOTFIX: 3.4.1
- Fixed a bug that was making gold clients not fulfill correctly and letting you spam it for infinite gil.
UPDATE (4/29/13): Alpha Version 3.4
Still a good possibility of game-breaking bugs. Let me know right away if you find any.
Player Pregnancy- The "first draft" of player pregnancy is now in the game! The player has a 1/15 chance of getting pregnant when you have sex with a male monster (this can be increased by fertility increasing consumables and traits). The player will carry the monster through a 7 day term, at the ending of which the new monster is born. The monster will be the same type and appearance as its father, with a very high probability of retaining its fathers stats. There are two rare traits that can only be obtained through player pregnancy. Currently there is no option to turn off pregnant animations, but this will be included later. Let me know how you feel about the very exaggerated pregnancy.
Status Screen- There's now a menu for viewing information about your player and the traits that you've unlocked.
Let me know if there's any bug fixes that I've missed. There's still a fix incoming for the weirdness with the way the hover-over works inside the monster pens.